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I have the LTS on my machine but barely use it. (Some addons require it)
#b3d Everything else is beta or even alpha to keep track with the devs, pushing out features and improvements.https://twitter.com/tinymedia_nick/status/1521620020190760961 …
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Absurdly good.
@SpecsSupport any chance of getting a creator kit shipped to Germany?#spectacles#snaphttps://twitter.com/LukeHurd/status/1521543777927761921 …
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zuggamasta RetweetedThanks. Twitter will use this info to make your timeline better. UndoUndo
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@erindale_xyz@Bbbn192@cmzw_ How are you animating your node setups? Is there something I am missing?Show this threadThanks. Twitter will use this info to make your timeline better. UndoUndo -
Still mad about this.


#b3d#geometrynodes https://twitter.com/zuggamasta/status/1519270473686736896 …pic.twitter.com/9HGE0Uawo4
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Having the strong urge to learn how to build blender and look into this for myself.
There is *of course* a way to work around this. By using blenders versatile drivers, but can’t I just do something straightforward?
#b3dhttps://twitter.com/zuggamasta/status/1519270473686736896 …
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Ticket for the curious: https://developer.blender.org/T91917
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As annoying as this is, I'll of course take the time and explain my issue with this outside of twitter and update my http://developer.blender.org bug ticket. (2/2)
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As much as I love
#b3d somethings are just so incredibly annoying. I already reported a similar bug before, where animated nodes would just show up as "default value" in the editors.

Now we have something that looks neat on paper but is STILL not usable in practice. (1/2)pic.twitter.com/00YpNjzywO
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zuggamasta Retweeted
MeshSync, Unity's live-link plugin is now updated with Blender Geometry Node support! You can quickly install from Package Manager. https://docs.unity3d.com/Packages/com.unity.meshsync@0.13/manual/index.html …
#blender#unitypic.twitter.com/Dr8wcRJxEUShow this threadThanks. Twitter will use this info to make your timeline better. UndoUndo -
That's why we say "No Fucking Thanks".https://twitter.com/WatcherGuru/status/1518622905441177604 …
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I only did take two frames tho. Good thing that the 120 film doesn’t have to be rewound. But switching rolls is always pretty scary to me.
#mediumformat#BronicaETRpic.twitter.com/XUMsGQzTnhShow this threadThanks. Twitter will use this info to make your timeline better. UndoUndo -
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zuggamasta Retweeted
This kids is how you properly transport a modular synthesiserpic.twitter.com/jElNElB4Ql
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Got the idea to track when my recent bike repair will be payed off. Every time I use it and skip the tram, I substract the ticket price. It’s a small
#unity3d iOS build.

I might add some more features, but it’s working for now. Background model by: https://skfb.ly/otRUK pic.twitter.com/cKfK0h0d6nThanks. Twitter will use this info to make your timeline better. UndoUndo -
zuggamasta Retweeted
Please consider voting for this wonderful project!


I also helped documenting and worked on the quite tricky Logo animation.
#b3d#motionDesignhttps://twitter.com/denkwerk/status/1516805769496252421 …
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I was downloading some original blends from sketchfab today, and seeing how some people seem to work still gives me the shivers.


This one had horrible camera clipping issues but an amazing model, others don't seem to know smooth shading and subd everything 4-5 times.
#b3dpic.twitter.com/7Nf3BOVtNE
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Please consider voting for this wonderful project!


I also helped documenting and worked on the quite tricky Logo animation.
#b3d#motionDesignhttps://twitter.com/denkwerk/status/1516805769496252421 …
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ANXIETY