~zod is running into some memory issues. trying some hotfixes to get it to turn over so we can find where we're leaking.
we got ‘em back up enough to wipe the %ford cache and clear some space; can replay events now. networking off, of course, so we don’t get “neighbored” to death.
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we’ll do some forensics on a copy of the pier to see what we can see and get ourselves ready for...
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challenge now is resurrecting https://github.com/urbit/arvo/blob/master/gen/hood/mass.hoon … from its watery grave so we can see which vane is to blame
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|mass is sort of back. now we can see who’s taking up all the space.pic.twitter.com/VlsSToR3nd
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interesting results! the nock->bytecode cache and the ford build history/cache were the two big culprits. ford weighing in at ~500MB. doing some cleanup and will retry on a beefier instance.
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well. after our emergency field surgery we got ~zod on the network...for one event.
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~zod had too many friends and tried to call them all back in the same event!
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we have a better idea now of a way to clear our caches. well give it a shot and update here!
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Two new PRs to address this issue: https://github.com/urbit/urbit/pull/1168 … andhttps://github.com/urbit/urbit/pull/1167 …
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