“These activities can feel like chores, but they also nudge players into a more contemplative style of play, forcing them to slow down and explore their surroundings, scrounging for supplies instead of running toward the next objective. These games are existential journeys...”https://twitter.com/nytopinion/status/1066162388947357697 …
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Who could forget the Chore Level from- no, I'm kidding. I just want to play as a video game cowpoke, not video game laundry-day-person.
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