They say "pick like, yellow green, blue violet, and orange then TADA design it!" Then two pages later go "oh but you have to think about contrast". Then they stumble around trying to explain how to use a color scheme because they're missing a single word: value
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The ideal workflow would then be: 1. Do the whole design in monochrome so that it is easily comprehended. 2. *Without changing any value assignments*, add the color scheme or try several to find a good one. 3. Then refine the colors and values to solve interactions between them.
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Or: 1. Do the fully rendered drawing. 2. Figure out the color scheme. 3. Paint it in the design while maintaining the values. Then it'd be way simpler than the current design method of "pick a color scheme then randomly place things on a grid and alter it until you like it."
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Finally, another way to put it is that CSS (and designer) color understanding is too complex because it's not broken down into the logical components that matter to human comprehension: value, hue, intensity so that you can manipulate them independently of each other.
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Without an ability to manipulate value, hue, intensity efficiently on their own CSS designs are as difficult as my earlier painting failures when I was trying to juggle all three in my head at once before I used values, then color.
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End of conversation
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