I both agree with yr statement (love SimCity) yet also struck an oddly uncomfortable chord with me. Maybe this posture (which could be interpreted as abdicating responsibility for real world impacts) is a distillation of why sometimes SV is held in contempt.
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it was a one-person automated ecommerce business with no employees.
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Similar story, but with Roller Coaster Tycoon. Solid business lessons in there
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Holy shit me too.
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But I also built some crazy-profitable space Cities!
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"A video game that makes money" is the best damn 1 sentence description of the ecommerce business ever!
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Was Theme Park and CivNet for me as a kid. Late teens was Texas Hold ‘em and CS 1.6
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I'd similary say Age of Empires taught those same principles
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I loved these games and recently stumbled on a mobile game that is pretty addicting. It’s called Universal Paperclips, and you play an AI that takes over the world with Paperclips. http://www.decisionproblem.com/paperclips/
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