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  1. Dec 10

    Performance improvements, kernel changes, decreased RAM use!? Oh boy, this last month has been exciting! Read all about last month's changes in our latest blog post:

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  2. Dec 3

    Has it really been over a year since our last Developer Interview? Well, let's fix that! Learn about our NVDEC expert, epicboy, in the interview below:

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  3. Nov 26

    Our latest Early Access build includes a major change in how yuzu emulates the Nintendo Switch operating system! This should drastically decrease our memory footprint, improving stability and reducing crashes. Check out our mini-update on Patreon:

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  4. Retweeted
    Nov 22

    Yuzus Texture Cache Rewrite is LIVE. Lets Check it out!

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  5. Nov 22

    Can you guess what happens when one of the largest code rewrites in yuzu's history occurs? Bug fixes. Lots and lots of bug fixes. Read all about this achievement here: Get Early Access:

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  6. Nov 10

    Read about the conclusion to our major controller overhaul and all our other exciting changes last month in our latest blog post! Blog:

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  7. Nov 3
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  8. Oct 8

    Read about our motion control implementation and all our other exciting changes last month in our latest blog post! Link:

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  9. Sep 29

    Tired of broken cutscenes and having to mash your controller in hopes of skipping them? Well, look no further! Thanks to epicboy, yuzu can now play (most) in-game cutscene videos. Download: Blog:

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  10. Sep 11

    Read about our major input rewrite and all our other exciting changes last month in our latest blog post! Link:

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  11. Sep 5

    Thanks to developer german77, we now support Motion Controls! Show us your fanciest punches in ARMS! Available now in Early Access: Note: This will require BetterJoy for Nintendo Controllers, or DS4Windows for DS4 controllers.

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  12. Aug 28

    Thanks to developers Morph and Rei, we now have an implementation for the Switch controller applet. This fixes multiplayer in games such as Hyrule Warriors, Super Mario Maker 2, and many more! Part 2 of the HID rewrite is now available in Early Access:

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  13. Aug 14

    If you hate manual controller input mapping, do we have a treat for you! Thanks to developer Morph, we now have input device selection & a host of other changes. Part 1 of our New HID Management update is now available in Early Access:

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  14. Aug 10

    Anyone here like progress? We had a ton of exciting changes last month and we can't wait to share them with you! Check out all the changes made in our latest blog post! Link:

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  15. Jul 16

    Check out some screenshots posted by our yuz-ers on our discord Expect these changes to be merged to mainline builds in the coming days

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  16. Jul 16

    Paper Mario: The Origami King runs in yuzu on release day! Great performance, near perfect graphics, and thanks to our recent audio rewrite, has close to perfect audio! Check it out in our latest Early Access builds

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  17. Jul 10

    Another month gone by, another month of awesome progress! Check out all the changes made in our latest blog post! Link:

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  18. Jun 17

    The Pokémon Sword and Shield Isle of Armor DLC is fully playable in yuzu on release day! Try it out in either Mainline or Early Access builds!

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  19. Jun 16

    May was another incredible month for yuzu progress! Check out all the changes made in our latest blog post! Link:

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  20. Jun 3

    Check out the new ARB shaders feature in yuzu Early Access, which greatly improves shader compile times on NVIDIA GPUs! Link:

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