Question I don't know the answer to: is it possible for a single binary to not load the whole code into memory before executing? I know from video games that incremental loading is a really nice way of minimizing load screens. Usually using interpreted languages.
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I think that's how it already works. I remember seeing partial reads when I tried to loading binaries over a fuse backed fs
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It seems that would make sense (at least for ELF) since the header describes where to find various sections of the program. However it would also make sense to load the whole program as possible, into memory, otherwise you'd get unpredictable perf for different code paths
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