Question I don't know the answer to: is it possible for a single binary to not load the whole code into memory before executing? I know from video games that incremental loading is a really nice way of minimizing load screens. Usually using interpreted languages.
I guess this might be a general question of: "How do you make big applications memory efficient?" Or is app logic hardly the offender, and is it more about making sure we load / unload assets gradually?
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Hm, no idea. I'd kinda assume the actual binary is mmap'd by the OS
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Hmm, yeah, that's what I suspect too! It'd be great to know for sure tho :D
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