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yoshuawuyts's profile
yosh
yosh
yosh
@yoshuawuyts

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yosh

@yoshuawuyts

Software researcher. he/they

Berlin, UTC+2
blog.yoshuawuyts.com
Joined May 2009

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    1. yosh‏ @yoshuawuyts 28 Nov 2017
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      Replying to @yoshuawuyts @shizzmd

      High level APIs have the downside that they don't map well to the OS, giving up performance. To then implement something like a DB on top of it means you'll only get a fraction of the perf you would writing non-browser code.

      1 reply 0 retweets 1 like
    2. yosh‏ @yoshuawuyts 28 Nov 2017
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      Replying to @yoshuawuyts @shizzmd

      A whole range of apps (e.g. real-time video games) simply aren't possible right now. It'd be cool if the platform had the capabilities to achieve it 🎉

      1 reply 0 retweets 1 like
    3. sholto maud‏ @shizzmd 28 Nov 2017
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      Replying to @yoshuawuyts

      Would that even be possible without violating all the laws of sandboxing? Who would one ask about this? Would @jaffathecake be a good person to start with?

      1 reply 0 retweets 0 likes
    4. yosh‏ @yoshuawuyts 28 Nov 2017
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      Replying to @shizzmd @jaffathecake

      If WebAssembly was possible, then I'm sure the same can be done for networking & disk access. Probably the hardest part will be agreeing that it's a challenge that needs a solution.

      2 replies 0 retweets 1 like
    5. Jake Archibald‏ @jaffathecake 28 Nov 2017
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      Replying to @yoshuawuyts @shizzmd

      I don't think it's quite the same. We've been able to write to memory for ages on the web, eg assigning a string to a variable. Not sure how you'd expose UDP without breaking security.

      3 replies 0 retweets 3 likes
    6. Patrick Meenan‏ @patmeenan 28 Nov 2017
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      Replying to @jaffathecake @yoshuawuyts @shizzmd

      If they're still a thing, webrtc data channels were supposed to solve the low-level connection control: https://www.html5rocks.com/en/tutorials/webrtc/datachannels/ … Not quite raw sockets but could handle a lot of cases.

      1 reply 1 retweet 4 likes
    7. yosh‏ @yoshuawuyts 29 Nov 2017
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      Replying to @patmeenan @jaffathecake @shizzmd

      Yeah, they're rather limited tho; believe ~7 connections is when computers start melting. Also, afaik there's about 2 working implementations around, and building them is considered a feat. So everyone on the server is mostly just shelling out to Electron 😔

      1 reply 0 retweets 2 likes
    8. Patrick Meenan‏ @patmeenan 29 Nov 2017
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      Replying to @yoshuawuyts @jaffathecake @shizzmd

      Clients melt or servers? New server implementations is probably the quickest way to have something real since it is in the field in Chrome and Firefox already

      1 reply 0 retweets 1 like
    9. yosh‏ @yoshuawuyts 29 Nov 2017
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      Replying to @patmeenan @jaffathecake @shizzmd

      Clients melting. Maybe my info is outdated, and WebRTC perf has improved since a year ago! 🎉 What do you mean by the latter comment tho? I'm not sure I follow.

      1 reply 0 retweets 0 likes
    10. Patrick Meenan‏ @patmeenan 29 Nov 2017
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      Replying to @yoshuawuyts @jaffathecake @shizzmd

      If servers are shelling out to electron and not scaling then we probably need more implementations that can scale (Go comes to mind). If clients are melting then please file bugs.

      2 replies 0 retweets 0 likes
      yosh‏ @yoshuawuyts 29 Nov 2017
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      Replying to @patmeenan @jaffathecake @shizzmd

      Haha, I believe servers are shelling out because not even full-time compiler engineers can get the chromium implementation to build standalone 😅 My understanding is that the WebRTC protocol is mad complex; all the STUN,TURN stuff is tricky. Hence talk about alternatives.

      7:32 AM - 29 Nov 2017 from Berlin, Germany
      2 replies 0 retweets 0 likes
        1. yosh‏ @yoshuawuyts 29 Nov 2017
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          Replying to @yoshuawuyts @patmeenan and

          (Also Go wouldn't work here, as its hard to bind to languages. An imementation in C or similar would make sense — but tricky b/c of the protocol's complexity)

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        2. Patrick Meenan‏ @patmeenan 29 Nov 2017
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          Replying to @yoshuawuyts @jaffathecake @shizzmd

          +@juberti who should know for sure but in the browser<->server case it might be nice to be able to skip the P2P discovery and not have to implement it in a server lib.

          1 reply 0 retweets 1 like
        3. Justin Uberti‏ @juberti 29 Nov 2017
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          Replying to @patmeenan @yoshuawuyts and

          The server lib can be much thinner; it only needs to do ICE Lite + DTLS + SCTP. You can reuse the code from libwebrtc, or use an existing impl like libjitsi. We are working on simplifying the stack to be just ICE Lite + QUIC, which should increase the # of implementations.

          1 reply 0 retweets 5 likes
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