some per improvements I've been thinking about for choo: safe mutable references for state and using webworkers for threaded UI rendering
yeah but possibly state mutation too - I've got little experience using WW but keen to figure out what we can do
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cool. I think they are kind of flawed bc the biggest gain should be with big state data, but serialising that is slowish.
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awesome for complex computation on data that is already resident, tho.
End of conversation
New conversation -
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State mutation could possibly be enough to blow the frame budget, probably best to put it all in there.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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