Want to help out sharing choo/yo-yo/bel with the world? Here's a list of doc topics that could use some writin' https://github.com/yoshuawuyts/workshop-choo/issues/10 … 



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Replying to @yoshuawuyts
new choo core is almost done; prettttttty proud of this lil piece - https://github.com/yoshuawuyts/barracks/blob/elm-it-up/index.js … - off to v3 we go (hopefully, more tests first!)
1 reply 1 retweet 6 likes -
Replying to @yoshuawuyts
Some noodling using the upcoming event hooks for choo


pic.twitter.com/Vpv2x9Glum
4 replies 0 retweets 3 likes -
Replying to @yoshuawuyts
Just finished merging and testing all patches for choo v3; docs and contributor testing is pretty much all that's left now
- very excite3 replies 2 retweets 11 likes -
Replying to @yoshuawuyts
Laying the last hand on the choo v3 documentation; the view isn't too bad heypic.twitter.com/bnCCisB68J
2 replies 1 retweet 11 likes -
Replying to @yoshuawuyts
I've never felt so confident merging a 1k+ line patch -https://github.com/yoshuawuyts/choo/pull/127 …
1 reply 0 retweets 9 likes -
Replying to @yoshuawuyts
Choo v3 is out
- now 5kb and heaps of shiny features 


- Release notes: https://github.com/yoshuawuyts/choo/blob/master/CHANGELOG.md#300 … | HN Discussion: https://news.ycombinator.com/item?id=12040387 …1 reply 38 retweets 74 likes -
Replying to @yoshuawuyts
Oops, choo is now the king of useless benchmarks - and we've barely started optimizing even haha - ah wellpic.twitter.com/TiTo4B56K7
5 replies 5 retweets 16 likes -
Replying to @yoshuawuyts
Stretch goals for choo: 1) be fast enough for game dev / minimize GC pauses, 2) provide tooling to visualize *any* part of an app real time
4 replies 0 retweets 12 likes -
Replying to @yoshuawuyts
how about something for optimistic updates in choo? Like https://github.com/mattkrick/redux-optimistic-ui …
1 reply 0 retweets 0 likes
I'm real cautious with optimistic updates as reversing changes tends to be rough - but perhaps it'll work, never tried - go for it!
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