Yessss, browser tests just landed for choo thanks to @whale_eat_squid - apparently choo even works in IE9!
https://github.com/yoshuawuyts/choo#browser-test-status … 



-
-
Released choo-logger, a tiny logging package for choo v3
- https://github.com/yoshuawuyts/choo-log …pic.twitter.com/9PM4CErj2o -
Discovered the "Timeline" view in my browser console - good for profiling; the choo startup stack isn't half bad heypic.twitter.com/GwaCoonGQA
- 12 more replies
New conversation -
-
-
I really, _really_ hope this takes off in a really big way. Too many frameworks out there throw payload size to the wind. Thx!
-
gehe - same (though I'll need to do work for money again soon hah) - want to get choo to be even smaller actually
- 3kb is the goal - 9 more replies
New conversation -
-
-
Re #1, exactly the reason I created mini-signals. Runs the game loop behindhttps://github.com/Hypercubed/angular-ecs …
-
hah, yeah I really like ECS style systems; know so little about them tho - buttt mayhaps choo can facilitate it in the future?
- 3 more replies
New conversation -
-
-
how about something for optimistic updates in choo? Like https://github.com/mattkrick/redux-optimistic-ui …
-
I'm real cautious with optimistic updates as reversing changes tends to be rough - but perhaps it'll work, never tried - go for it!
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.

