Work for tonight is done; got a Rust hello world binary from 292B down to 88B. Hell yeah - https://github.com/yoshuawuyts/playground-rust-file-size …
Whoops, passing -b or -H to `du` is super important. Anyway, managed to reduce Rust hello world binaries by 10x
https://github.com/yoshuawuyts/playground-rust-file-size …
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Not that file size really matters tbh; but it's a fun little exercise to see how far optimizations can be pushed
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