I think shell and GLSL have a lot in common: concise, powerful and to the point. Also confusing if you don't know what's going on.
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Replying to @yoshuawuyts
@yoshuawuyts confusing if you do know what's going on?1 reply 0 retweets 0 likes -
Replying to @TatumCreative
@TatumCreative not if you do your best / write comments for future self1 reply 0 retweets 0 likes -
Replying to @yoshuawuyts
@yoshuawuyts I resort to really long variable and function names.1 reply 0 retweets 0 likes -
Replying to @TatumCreative
@TatumCreative :c I prefer brevity + comments, only comments can communicate intent1 reply 0 retweets 0 likes -
Replying to @yoshuawuyts
@yoshuawuyts I almost never write comments, but as long as you write code that explains what's going on.1 reply 0 retweets 0 likes -
Replying to @TatumCreative
@TatumCreative hah, I think our opinions differ here. The reason why I'm so set on comments is b/c without them learning (1/2)3 replies 0 retweets 0 likes -
Replying to @yoshuawuyts
@TatumCreative to program would've been a lot harder. Only by navigating well-commented codebases did I learn. I want to give back by doing.1 reply 0 retweets 0 likes
@TatumCreative no matter how clear code is; it will never explain *why* a decision was taken. Intent is important for humans.
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