@yoshuawuyts
I just saw this on Medium..I hope you take a look at it and give your opinion/take on it..
“Rust Async and the Terrible, Horrible, No Good, Very Bad Day” by Kevin Hoffmanhttps://link.medium.com/CGCO515P04
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Replying to @hernino25
These all sound like fair critiques of the current state of async in Rust. More specifically they seem to touch on some of the design choices of Tokio and Rusotto. My general take on async Rust is that it's still early days. It's technically sound, but the UX is still wip.
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Replying to @yoshuawuyts
That was fast! thanks. Isn't tokio used a lot by other crates?. therefore passing on that UX to them?. also curious to know if you have early users/adopters of async_std and the "stability" of Tide and if it is also getting early adopters?..
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I'm not sure if I'm the right person to ask about Tokio's influence on the ecosystem. But yes, we have seen a steady increase of users over time for both async-std and Tide. async-std is considered stable, while tide's core is actively being designed and has seen regular changes
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