Anyway, entering the debugging stage of "why isn't tide working". Reminds me of a bug I had in Surf for a while — data gets lost somewhere when converting from AsyncRead -> Bytes
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Wondering if we could add the following bound: impl<T: Serialize> IntoResponse for T; Which would allow returning structs as-is from APIs. Though I believe Serialize is already implemented for String, so it wouldn't work. Perhaps tho!
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