Can someone give me a brief breakdown of the Bytes crate? I don't feel like I really get how it works from the README alone. Is it essentially a buffer pool?
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I love FAQs for questions like these: Q: Is this a buffer pool? A: Yes, but it's different than what you're used to because of Rust's ownership system. Assuming Bytes is, indeed, a buffer pool. I'm still not sure.
6:59 AM - 31 Mar 2019
from Berlin, Germany
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