Rust ownership is pretty hard... Garbage collection is super kind to humans.
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(I should suffix this with: "this is all still very much in development, and there's no guarantees. But it seems to be going in that direction.")
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Looking forward to it! I heard of "Learning Rust With Entirely Too Many Linked Lists" book at the last Rust Hack and Learn. It actually explains with examples what I am getting stuck with :D https://rust-unofficial.github.io/too-many-lists/fourth-peek.html?highlight=temporary,value,created,here#peeking …
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