I guess the compiler error messages are quite similar. Super contextual, and completely dependent on the input state you gave it. Imagine if we could make a similar leap the compiler has for compilation errors, but for in-program runtime error reporting. We should experiment :D
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(oh oh oh, just like, imagine if debug Rust could point to the line in source that the program broke, and explain how it broke, and why. Would be so much better than staring at a 50 line stack trace)
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Oh wait, I forgot about miri. Very excited again about what miri will make possible. Wonder if we could extend that workflow. Both for debug and release Rust, though probably to different degrees.
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