It's always seemed odd to me that the web, and native platforms mostly share the same language (GLSL), yet there is very little code sharing happening. And if there is any, it's usually done by copy-pasting. I feel WASM + shared rendering offers a *huge* opportunity forward!
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The current state of the art for serious projects seems to be regl+glslify. https://github.com/regl-project/regl … gfx + WASM seems to have the potential to take all of their benefits and go beyond it. I'm *super* excited work is being done in this field!
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