We do train on 13x13 and extend to 19x19, but this was done in the game of Hex, because Hex was still too hard for computers -- whereas the excellent work by Deepmind has shown previously that humans can be beaten at Go. (https://www.facebook.com/notes/olivier-teytaud/optimization-machine-learning-artificial-intelligence-games-electricity/10162959845390472/ …)
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Maybe my next Reinforcement Learning video should be about this.
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Are you saying that the people claiming that DL was obviously limited as it was incapable of adapting to different Go board sizes were .... they were wrong ?
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Wouls be interesting to see a simulated game of Go between
@DeepMind 's AlphaZero and@facebookai 's PolyGame?
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