Tweetovi
- Tweetovi, trenutna stranica.
- Tweetovi i odgovori
- Medijski sadržaj
Blokirali ste korisnika/cu @yiningkarlli
Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @yiningkarlli
-
Yining Karl Li proslijedio/la je Tweet
comprehensive diagram of the salient layers of modern computer architecturepic.twitter.com/zsM6GLQcId
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
14 experimental shorts. 14 imaginative journeys. Embark on them all and stream Short Circuit tomorrow Jan. 24, only on
#DisneyPlus.pic.twitter.com/CX6g2iSjkZ
Disney+
Short Circuit | Disney+ | Streaming Jan. 24Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
mini blog about the effect of different memory speeds on zen2 for compilation workloads in
@rustlang and@gnutools : https://superfunc.github.io/posts/distcc-scaling-with-threadripper/ …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
The break between Christmas and New Year is for reading the backlog of publications and catching up with the state of the art.

Here's a new, updated, and long reading list on Physically Based Rendering:
http://lousodrome.net/blog/light/2020/01/04/physically-based-rendering-references-at-the-end-of-2019/ …
Comments, errors, suggestions, etc. welcome.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
Julien Guertault (
@Zavie) provides a literature review on commonly-cited resources for physically based rendering (realtime & offline), inclusive of references on multiple sub-topics including energy conservation, multiple scattering, area lights, and more http://lousodrome.net/blog/light/2020/01/04/physically-based-rendering-references-at-the-end-of-2019/ …pic.twitter.com/UOUi04qjhn
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
With
#Frozen2
, the advancements in the technology that we use to make our films allows us to have more detail than ever before. This drone-inspired shot from the Environments team shows some of the beautiful details of the Enchanted Forest. #TechTuesdaypic.twitter.com/JQQ7lb8W3kHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Partysaurus Rex is the greatest Pixar short ever made; don’t @ me.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
We finally uploaded a white paper on our experiences with rendering Moana in embree/ospray (from back when I was still at intel). Hope this’ll be useful for all those working with this model:https://ingowald.blog/2020/01/09/digesting-the-elephant/ …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
"Digesting the Elephant" here means not just rendering a ray tracing scene but doing it in real time. Notably with the real Disney Moana Island scene. ...Interactive Production Quality Path Tracing of Moana Island Scene abs: https://arxiv.org/abs/2001.02620 vid: https://www.youtube.com/watch?v=JHyC7DE3mJ4 …pic.twitter.com/hgmB5QTbO6
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
Periodic reminder that all the slides/assignments for my classes are publicly available. While you’ll miss out on the actual lectures, you can often follow along at your own pace even if you aren’t
@Dartmouth. See links to courses on my website:https://cs.dartmouth.edu/~wjarosz/#teaching …Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
did you know disney+ has all the deleted scenes from the prequels including unfinished animaticspic.twitter.com/TqC9JI61mS
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
When I tell people I do lighting for animated movies, they usually don't understand what I mean by that. So here are a few of my shots from Spies in Disguise before and after being litpic.twitter.com/ATZZLZnfe7
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
Computer Graphics: Make it until you fake it.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
Guillaume (
@gllmLoubet) made a recording of his SIGGRAPH Asia presentation "Reparameterizing discontinuous integrands for differentiable rendering" for those who couldn't make it to Australia. Check it out here:https://www.youtube.com/watch?v=9XyK5rhHrPk …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Yining Karl Li proslijedio/la je Tweet
Merlin (
@Merlin_ND) and Delio also recorded their SIGGRAPH Asia presentation of the paper "Mitsuba 2: A Retargetable Forward and Inverse Renderer" for those who missed it -- check it out here:https://www.youtube.com/watch?v=DPjS6s677NI …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Also, to be fair, the price for the Mac Pro is not an issue for large VFX/CG firms. Here’s the top-end Mac Pro vs. a similarly spec’d Dell (and you’ll find similar Dells/HPs at every large VFX/CG house). Crazy price for normal people, but Mac Pro is not for normal people.pic.twitter.com/RuSKc5krmG
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Which is a shame, because I really like MacOS and I would love a big cheese grater at my desk at work, and Metal is actually great, but Apple and NVIDIA can't figure out how to bury the hatchet, and RTX is a must-have for ray tracing right now. How cool would Metal+RTX be?
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
There's this wide assumption in the general tech press that CG studios like Pixar, ILM, etc. are going to buy lots of the new Mac Pro, but I doubt that. High-end CG/VFX is a 99% Linux world, and most studios are heavily invested in CUDA, so lack of NVIDIA is a deal-breaker.
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
So I’ve been watching my wife play through Persona 5, and man that game has the coolest, slickest, most stylish UI I have ever seen. I wonder how much trouble would I get in if I added a mode to our renderer where all of the UI is awesome and slick and stylish like Persona 5?
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
My heart goes out to his family, students, mentees, and colleagues. Jaroslav Křivánek was a titan in the rendering world, but he was also a really great guy; every time I met him in person at conferences, he was always friendly, patient, and inspiring. https://www.facebook.com/CoronaRenderer/posts/1543874382419065 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.