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The shape of victory, it turns out you can in fact define an error reporting type that is generic over its error storage strategy and context storage strategy and implement concrete error types using the shared machinery in 3rd party crates.pic.twitter.com/uMsO5Z1Vp5
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Turns out that the solution to my issue with traits was infact to add more traits (and move them into the upstream crate)pic.twitter.com/FgSddBJHUn
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_cries and repeats "I swear I won't rustc, I swear I wont!"_
pic.twitter.com/10SW2nW5rN
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BIKESHED TIME I'm trying to figure out what to name the type that prints tracing span context information like a std Backtracepic.twitter.com/HulHsUIuPJ
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The standard library seems to be strict about primitives that are addable by default, but the trait itself isnt. Add can totally have a different type for the lhs and rhs, so u32 + u16 could be implemented, it just isn't. For example, this compiles just fine.pic.twitter.com/kmHTUV64dD
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Behind the scenes It took a minute to get this picture and I laid the cat back on the bed afterwards and he just stayed there. Best fking cat.pic.twitter.com/PkuOFM18aA
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The normal strategy for dealing with this which I do do is the Weiss Distribution technique, basically just running a paperclip randomly through the puck to even it out, and then I use a distribution tool like this.pic.twitter.com/bhd8GopWpn
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Hilarious! This Novelty Account Has Decided To Join In On Trolling Of Innocent Rustacean.pic.twitter.com/B4vNqIXg9P
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Lactose free milk is working muuuch better for me than oat milk.pic.twitter.com/K0D8uMKADY
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Best looking latte sofar, but it looks like the oatmilk is doing something weird... (second pic)pic.twitter.com/hJcEofOZnV
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Koko sees a bird. Do yourself a favor and pump the volume, the audio is low but adorable.pic.twitter.com/yaayGZ37uW
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This is a half baked idea but I'm interested in what people think about this method of wrapping errors with context without changing the size of the Error type on the stack or allocating heap memory.pic.twitter.com/6WoC7tFusJ
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*Casually drops hints about what I'm working on for error handling in rust* Please notice the doc comments in the functions
pic.twitter.com/uz6S6Ho8Xo
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