The communication complexity through unit tests roughly approximates to O(n^2) messages being sent out in total. A random exponential delay before emitting out the next round of gossip further reduces the number of rounds and messages sent.
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Initial implementation used bloom filters for caching, which was then switched to dgraph-io/ristretto, which was then switched to VictoriaMetrics/fastcache with an in-memory cache size of 32mb.
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