A little help from all you #gamedev / #Unity people, how do you record a perfect 1080p 60 fps fullscreen video from the editor?
Do note -
1- Can't afford to make a build everytime.
2- Can't use the Unity recorder (stuck with Unity 2017 :/)
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Ohh ill look that one up. Being paid is free as long as it is consistent and has a trial version
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hm... reading your other tweets i understand that you want to capture it from the internal d3d/ogl surface of the unity editor... in that case my suggestion wont help :/
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