My decision to make my current game in pure html5 (no wasm) is a challenge at times. Using Unity was much simpler.
Transpile the js code so it still runs on old decives (like my nexus5). Finally it to worked
#indiegamedev | #challenges
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Replying to @JRatompo
I enjoy pain... I guess? hehe ... I really liked to explore javascript/browser as a plattform for games.
2 replies 1 retweet 1 like -
Replying to @xtoffsgamestuff
Why do you think it's a better platform for games than Unity, (or Unreal for 3D games) ? (true question, I myself develop my games and tools only in HTML5/JS and I quite appreciate it, but I'd like to hear your reasons :P )
2 replies 0 retweets 0 likes -
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Replying to @xtoffsgamestuff
I like the relative permissivity of the javascript language, which allows to implements reusable patterns quite unverbosely (contrarily to java for instance). Also web browsers are the «VM-ish» the most spread among all devices. So write once run everywhere is quite a sugar.
1 reply 0 retweets 1 like
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