Hello #indiedevhour !
Trying to get water sim & buoyancy working. Pretty happy with the results so far
Still need to add some bubble particles, splash, foam and distortion.
#indiegame #pixelart #GameMakerStudio2 #platformer #gamedev #indiedev #IndieGameDev #SpuddieSquadpic.twitter.com/75GDkZIAc9
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Yeah. It always feels like more work trying to get physics engine to work the way you want in a simple 2D platformer than coding your own. :)
Thanks. Twitter will use this to make your timeline better. UndoUndo
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