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Prikvačeni tweet
Introducing xeokit beta - an open source SDK for viewing high-detail BIM and engineering models in the browser, loaded from BIMSurfer or the file system -- http://xeokit.io --
#xeokit#BIM#glTF3D#BIMServer#WebGLpic.twitter.com/ECaa4XAB9l
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That's better! Got the crispy edges back by re-organizing SAO to allow edges to be rendered over the top. https://xeokit.github.io/xeokit-sdk/examples/postEffects_SAO_OTCConferenceCenter.html …
#xeokit#WebGL#BIMpic.twitter.com/fHZK8g7GDe
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Lindsay Kay proslijedio/la je Tweet
We are on a good truck ... aeh ... track to release the alpha version of our
#glTF Editor "Gestaltor" end of Februarypic.twitter.com/iyIalVdRQi
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Lindsay Kay proslijedio/la je Tweet
The recording for the webinar: glTF Tools from Khronos is now available. https://www.youtube.com/watch?v=OnzLA_S8DfI&feature=emb_logo … The slide deck is available at: https://khr.io/tb Thank you
@McNopper and to all those who attended!Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lindsay Kay proslijedio/la je Tweet
I'll be presenting our new ideas from NVIDIA research for high quality, high speed graphics powered by the cloud Friday 3pm @ GDC2020 https://schedule.gdconf.com/session/decoupled-graphics-presented-by-nvidia/873807 …pic.twitter.com/CZuvcoXhG9
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Made good progress on SAO in
#xeokit this week, although some refinements still needed - follow progress on GitHub: https://github.com/xeokit/xeokit-sdk/issues/247 … Or try a quick live demo of what we have so far: https://xeokit.github.io/xeokit-sdk/examples/#postEffects_SAO_OTCConferenceCenter …#xeokit#BIM#WebGLpic.twitter.com/3UsoxTbXgG
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Lindsay Kay proslijedio/la je Tweet
http://BIMData.io Platform now available in Open Source! We start 2020 with a big project: our collaborative Platform is now available in Open Source. https://medium.com/@bimdata/bimdata-io-platform-now-available-in-open-source-3af7b354d814 …
#BIM#Opensource#opendata#bimdatapic.twitter.com/MjnMR9rI8x
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Lindsay Kay proslijedio/la je Tweet
Meet OpenProject at
#FOSDEM. We will not have a dedicated stand, however founder and CEO Niels Lindenthal will be there as a participant. Get in touch via DM or LindedIn to have a personal chat, exchange ideas, ask what’s coming up next!#opensource#projectmanagementpic.twitter.com/TyQ6QRZZSt
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Lindsay Kay proslijedio/la je Tweet
reveal.js 3.9.0 is out! Adds support for step-by-step code highlights
https://github.com/hakimel/reveal.js/releases/tag/3.9.0 …pic.twitter.com/AU17qpWtnGHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lindsay Kay proslijedio/la je Tweet
Public beta of the Light Tracer standalone version is open at http://lighttracer.org ! Thanks to awecome libs by
@ocornut and@FlohOfWoe we were able to reuse both GUI and renderer code for web and desktop versions! Model from@GrabCAD https://grabcad.com/library/w16-engine-4 … RTs appreciated!pic.twitter.com/vn1eMN4zjF
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Lindsay Kay proslijedio/la je Tweet
Introducing the glTF Project Explorer Find the glTF tools YOU Need!https://khr.io/ta
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Maybe
#xeokit's Scalable Ambient Obsurance effect should have a "Maurice Sendak" mode#WebGLpic.twitter.com/bQGJTh6KAS
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Fun with SAO! What a great effect, though seems tricky to tune right. Since appropriate SAO scale seems dependent on near-far clip plane distance, is there a way to automatically derive scale from that distance?pic.twitter.com/7suqD2sxuQ
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Lindsay Kay proslijedio/la je Tweet
Seeing color banding in quite a few recent games. So, here's a new blog post on color banding: what it is, why it exists, and what to do about it. Also, some Bob Ross references. Working code sample included and posted on GitHub.http://www.visualextract.com/posts/color-banding/ …
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Lindsay Kay proslijedio/la je Tweet
cross product - visualized
the cross product A × B is a super useful way to take two 3D vectors, and get a third vector *perpendicular to both*, shown in blue (with its length shown in gray)!pic.twitter.com/d3NZoLEUtqPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lindsay Kay proslijedio/la je Tweet
I've been meaning to do this for yeeeaarrss. No idea why now but finally got around to it. PS: You need your browser window to be large (no space on mobile)https://webglfundamentals.org/webgl/lessons/resources/webgl-state-diagram.html …
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Lindsay Kay proslijedio/la je Tweet
Microsoft's open-sourced Playwright, a new Node library for automating Chromium, Firefox, and WebKit browsers. Essentially, it's the next generation of Puppeteer, built by the same people. This project looks super promising, I'd love to see it succeed!https://github.com/microsoft/playwright …
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Lindsay Kay proslijedio/la je Tweet
Notes on color management in
@threejs_org and linear workflows.https://gist.github.com/donmccurdy/fefb35c5ba033e7dcd641f9684e47a82 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Lindsay Kay proslijedio/la je Tweet
Fast & precise calculation of screen extents of a sphere:https://gist.github.com/JarkkoPFC/1186bc8a861dae3c8339b0cda4e6cdb3 …
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Lindsay Kay proslijedio/la je Tweet
Multiple new buildings, historic facades, no space ...and Crossrail constructing a station beneath the site. Welcome to one of London's most complex
#construction projects. FULL VIDEO - http://bit.ly/3aHFYnE#architecture#cities#Londonpic.twitter.com/VknTkAiAZzHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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