imho this game is incredibly unfun in the lower levels
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so I think Avex point is some strats are too hard to defend, vs relative ease it is to execute... I remember immortal sentry all in was so hard to stop, wasnt until masters i figured it out. These days chargelot builds as Z. While true, dont think its possible to skill balance.
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im coming more from the perspective of execution & the difficulties wherein (both macro/micro) rather than a specific build or strategy. it's not something like in hots where i needed to open 6 marines for oracles, its about being able to put on any pressure to not die to max-out
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for example, im very aware of what i can do to fight mech in ZvT, because I've watched it time and again, but just even having the slightest weakness in my control, I lose the game. It's not fun, and there are many encounters that have this effect.
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