And BTW the plot for SC1 and BW was crap, take off your fucking nostalgia glasses. While the level design for SC2 is lightyears ahead.
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En réponse à @SaintSnorlax
@SaintSnorlax hots level design was pretty poor - mostly due to easiness - there was no need to use half the mechanics/abilities3 réponses 0 Retweet 0 j'aime -
En réponse à @x5_PiG
@x5_PiG@SaintSnorlax We've definitely heard feedback about Brutal feeling easy in Swarm. How did you feel about the Mastery Achievements?4 réponses 0 Retweet 0 j'aime -
En réponse à @matthew_villers
@matthew_villers@SaintSnorlax by the game than trying get achievements - I did a few and if I recall they were wayyy harder4 réponses 0 Retweet 0 j'aime -
En réponse à @x5_PiG
@x5_PiG@SaintSnorlax Wings fell a bit short on both those goals and we tried to improve with Swarm, but Brutal probably became too easy3 réponses 0 Retweet 0 j'aime
@matthew_villers @SaintSnorlax tiers had the issues with difficulty tiers
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