And BTW the plot for SC1 and BW was crap, take off your fucking nostalgia glasses. While the level design for SC2 is lightyears ahead.
@matthew_villers @SaintSnorlax by the game than trying get achievements - I did a few and if I recall they were wayyy harder
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@x5_PiG@SaintSnorlax Difficulty in campaign's tricky because we only have 4 settings. You want the casual setting to be very accessible andMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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@x5_PiG@SaintSnorlax You want to avoid a scenario where the gaps are so large that difficulty X is trivial, but X+1 is still insurmountableMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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@x5_PiG@SaintSnorlax for a given player.Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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@x5_PiG@SaintSnorlax Wings fell a bit short on both those goals and we tried to improve with Swarm, but Brutal probably became too easy -
@x5_PiG@SaintSnorlax Curious to hear peoples' thoughts on Whispers, as that'll give high difficulty players a taste of where Brutal is now - Voir les réponses
Nouvelle conversation -
Le chargement semble prendre du temps.
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