With no news about any tests or competitions, shame to see the @DeepMindAI team thus far not confident in a more public display of their AI project. Tons of weird kinks in its play display a vast array of weaknesses in trying to learn SC2 while it leans heavily on inhuman inputs.
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Which is insanely difficult to learn which is cool - but it doesn't seem to have figured out the value of scouting and adapting. It plays solid by using generically good unit comps rather than adapting/reacting
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Ahhh okay. That makes sense. I wonder how much of that is due to how it was told to "win". As I guess if you think about it, there are two different ways to optimize for winning: having a generic strategy you apply against everything or having strategies for specific situations
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Nouvelle conversation -
Le chargement semble prendre du temps.
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