Remember how I was ranting the other day about how way more devs use Windows than you think? Turns out to be true.pic.twitter.com/PoeJdU0VSd
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Unfortunately, it's also hard for project maintainers to make tools work on Windows. We've had a rough time keeping the Firebase CLI Windows-compat but we do our best. Windows command prompt is *awful*
I think it's a vicious cycle. People don't care to make things work (or find it too hard), so the abstractions people use don't handle Windows well, so people find it hard ... rinse, repeat.
Agree, but setting aside community support command prompt is still objectively terrible compared to a posix shell.
Having used both Windows and OSX, I wouldn't say I find Powershell "objectively terrible", and if you just want a POSIX-style shell (rather than real compat), git-bash, etc. would work.
You digging WSL?
In using WSL, how are you able to share files between Linux and windows?
It "just works" (mostly). You have a /mnt/c directory in Linux, and MS wrote a driver for the bridge that works quite well.
As a designer, I get frustrated because I use an HP Workstation running Windows 10 at work and all the best design tools are made for MacOS thanks to the stereotype that all designers use Macs. Which is also not true. More tools/tutorials need to be cross platform!
I think it's less due to the a stereotype that all designers use Macs and more that the Mac ecosystem generally made it easier for small indie developers to create a sustainable business during the 2000s
How can I help? ;)
Not to beat a dead horse but it's pretty painful having to choose between Docker for Windows and hardware-accelerated Android emulators. Microsoft used to maintain an emulator that ran on Hyper-V, but that has no images past Android 6 :-/
That’ll be fixed VERY soon
Definitely run into problems where I've not contributed to an open source project because I couldn't get it to build on my Windows machine. But Windows is getting much better lately: bash shell, powershell and tools like Cmder, Clink and similar make the Dev experience better
Here is my take on the described problem: https://github.com/softawaregmbh/docker-webdev …
The idea is to use @Docker
to unify the development process. Although this repo enables easier usage for web development (@angular, @nodejs) @softawaregmbh uses this approach for @jekyllrb and @RabbitMQ too! 
Moreover the described idea is completely optional, so if you manage to run the project on your machine locally, it's completely fine!
Rebuttal #1: VMware exists, use a Linux guest Rebuttal#2: the onus is on you, if you want to see better tutorials Windows devs need to write them not demand they appear out of thin air
Why does it have to change? Maybe it's the number of windows users that should change? I bet they are forced to use it by corp policy rather than preference anyway. Can we fix the right problem please
But what about those that *do prefer with Windows? Are to just fuck off and deal with our "bad life decisions"?
No but you are free to contribute as well as anyone else. That's not the same as demanding that open source tools should be supported on closed source systems. It takes time and effort I personally consider well spent elsewhere but you are free to think and do differently
The point was exactly about contributing If the project maintainer makes zero effort to enable, I can not contribute even when I would otherwise be able to Especially nowadays where there are pieces (in js at least) that do most of the work for you, they just need to be included
Do what always have been done. Fork and excel work for adoption and inclusion upstream. You need to do the work or ask someone else do it. If they don't want to do it that's fine. They have a life and probably work for money in the daytime. If you need something, step up.
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