It's interesting that almost nobody is experimenting with monthly subscription fees in the gaming world anymore. I understand why $15/mo was a high burden, but something like $5/mo wouldn't be. Is it because we've already convinced people to pay $60 up front?
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I've never seen this but admittedly don't play mobile games. Is this just a recurring token purchase though?
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Yes, but when done well, the amount of tokens is doled out daily, and is enough to eliminate virtually all of the annoying nagginess of mobile games.
End of conversation
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