"Facebook is doing a bad thing with their license" "But it probably won't affect you" Perhaps not the strongest line of argument.
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Replying to @wycats
Ember: license React: Code splitting that is easy and works. My users don't care about licenses. They care about perf.
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Replying to @lincolnnathan21 @wycats
And your users don't care about licenses the way they also don't care about code splitting. They care about what you ship
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Yes, and the fact that we ship our entire js bundle at once is bad for our users with slow internet (a lot of them!)
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Replying to @lincolnnathan21 @wycats
Displaying one less image in our application is more impactful from a latency and transfer perspective than splitting your JS into picos
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Replying to @landongn @lincolnnathan21
It depends a lot on the app and users, but I've definitely seen ppl slow feature dev to get perf benefits their users care less about.
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Replying to @wycats @lincolnnathan21
It happens. Product and Engineering need to keep each other honest about if their goals and plan match what users actually care about. 1/
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when it happens because of personal 'feature greed' or when it happens with no data, no measurements, that's what drives me up the wall.
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Replying to @landongn @lincolnnathan21
People lean on the flimsiest data to justify literally years (sometimes) of work to hit latency targets.
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Replying to @wycats @lincolnnathan21
If you're amazon, or in e-commerce, where those milliseconds impact impulse purchase behavior, yeah-- go ahead! hyper optimize that thing
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Yeah I don't want to imply that latency never matters. But you're trading off other feature dev. Better be worth it.
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