I've written engines that are both fast and expressive without the complexity.
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Replying to @matthewcp @wycats and
So would love to know where they are failing compared to an IR approach.
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the idea is to use a simpler, pure language so tons of work can be done ahead of time.
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The cost of compiling to that language can't be cheap though.
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server-side compilation cost isn't a big concern, because: 1/
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Replying to @wycats @matthewcp and
1. the realtime constraint is on the client, not the server, and the realtime constraint is severe. 2/
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Replying to @wycats @matthewcp and
2. you precompile once and then serve the static asset tons of times, so easily amortizes. 3/3
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I precompile every time I change a template, no? You said this wasn't complex.
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Replying to @matthewcp @wycats and
But it sounds like I have to change my development workflow to accommodate this.
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Replying to @matthewcp @wycats and
What's not complex is F5 to recompile.
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Oh believe me that is complex.
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