[8] Two relevant technologies you can compare against: WebSockets and WebGL.
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Replying to @mikeal
[9] WebSockets has been around 5 years but we still can't rely on them and the way frameworks are built still hasn't adjusted.
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Replying to @mikeal
[10] WebGL since 2007, first time I saw a lib that took advantage of the underlying math speed w/o being compiled from C/C++ was last month.
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Replying to @mikeal
[11] These are important advances, they really are, but imagining a solution to a problem is not the same as it being reliable.
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Replying to @mikeal
[12] Web standards need to advance the web *as it is*. Once those advances are reliable we can build on top, but not before.
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Replying to @mikeal
the web was conceived as a medium for the authoring and sharing of documents. These technologies have very little to do with that.
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Replying to @atduskgreg @mikeal
the tech you mention advances slowly because it is attempting to shift the nature of the web: to make it an app platform...
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Replying to @atduskgreg @mikeal
...this is not a change any of the web's users asked for. Some devs want it for their own convenience. This is why change is slow.
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Replying to @atduskgreg @mikeal
that's simply not true. web users vote with their feet, and this has driven a shift to more interactive pages and apps
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Twitter renders blank on my phone 1 in 5 times. The back button works on neither Twitter nor Facebook. Users want this?
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but yes, you're overrotating on first-load and forgetting the pain of fresh loads per click.
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