These are fantastic! Are you calculating the shadows in regl or are they pre-calculated and loaded from a texture?
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Thanks! Lighting is baked into a texture on the GPU with regl.
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How do you do the lighting?
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I'll try to do a write-up soon, but it's what you'd expect - direct lighting + ao.
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These are so beautiful!

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Thanks!
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This is fantastic! Plans to OSS the code? (Gist would be OK, too!)
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Thanks! Not sure what I'm going to do yet, but I'll make noise if I put it up. :)
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that looks so cool
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