Rye Terrell

@wwwtyro

I don't find anything as satisfying as making tools that people like to use. Working on tools .

Austin, Texas
Joined November 2012

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  1. Pinned Tweet
    19 Nov 2019

    Finished a post about instanced line rendering: TL;DR: Leverage instancing to expand line segments in a vertex shader. Gets you fast, flexible lines with an intuitive and compact data structure. Source: Enjoy!

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  2. Jan 4

    Bare-bones example of regl & WebXR working together, if in a rather hacky fashion for now: Live demo if you have a WebXR "immersive-vr" device:

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  3. Retweeted
    25 Dec 2019

    Experiments while traveling with adaptively-scaled domain coloring, except rectangular this time. Code is cleaner as well.

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  4. Retweeted
    6 Dec 2019

    Trained my first "" model in and dropped the result latent space walk video into a sketch in with a plane extrusion. Yay, so easy.

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  5. Retweeted
    27 Nov 2019

    Productive procrastination series : Diffusion-limited aggregation (DLA) based on outstanding article by , triangulated using by , rendered in

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  6. 8 Jun 2019

    Got an , been playing unhealthy amounts of . Decided to make a trainer for it that throws completely random blocks at you and automatically adjusts the rate. Here it is: Video:

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  7. Retweeted
    7 May 2019

    🔬 Announcing Dash Bio 💊 An open-source suite of Dash components, built for/by bioinformaticians & drug development experts Includes work from: + many others

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  8. Retweeted
    5 Apr 2019

    Working my way through 's great article "Advanced Map Shading". Like the results so far but still a lot to do…

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  9. Retweeted
    2 Apr 2019

    Combining Advanced Map Shading by with pex-renderer achieves some fancy results

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  10. Retweeted
    26 Mar 2019

    This week on my blog, I talk about a the ray tracer I wrote in and some of the lessons I learned writing it!

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  11. 24 Mar 2019

    Here's the promised write-up on the technique:

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  12. 24 Mar 2019

    Alright, finally finished my write-up on advanced map shading: Source for the examples can be found here: Enjoy and share! 😊

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  13. 20 Mar 2019

    Here's large renders of all 50 US States and DC (that one's for you ). I think my favorite might be South Dakota. Enjoy and share! Background map and some satellite by , elevation and some satellite by . Thanks!

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  14. Retweeted
    14 Mar 2019
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  15. 12 Mar 2019

    Using shapefiles to pull regions out of my map renders.

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  16. Retweeted
    5 Mar 2019

    Playing with 's wonderful geo-ambient-occlusion package tonight and getting some nice shadows.

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  17. 4 Mar 2019

    Same map data, rendered in 3D, 4x elevation scale.

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  18. 3 Mar 2019

    Exaggerated (8x) relief map of SF using elevation data from and satellite imagery from . Rendered in with .

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  19. 2 Mar 2019

    A few more renders of the Grand Canyon, 2x elevation scale.

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  20. 28 Feb 2019

    Here's the final direct+ambient lighting image.

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