@ChaosSmurf whats in 1.22 ptr ben
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nevermind ben thanks https://www.youtube.com/watch?v=5Q4SgeC8h_A&feature=youtu.be …
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En réponse à @Marlamin @ChaosSmurf
Every so often we remaster for console, when we do that we take the opportunity to fix bugs (that we otherwise delay due to patch size) and sometimes optimize some data formats.
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En réponse à @ww @ChaosSmurf
Guessed that was the case. Are you guys planning on rebasing (what we call getting rid of all "old" archives in cdnconfig and starting fresh, WoW does this once in a blue moon) anytime soon? Looks like this patch only added a ton on top of the existing ones.
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En réponse à @Marlamin @ChaosSmurf
That’s what is happening for console in this patch yeah. For PC we build with about 5 patch bases. It’s gold master disc, day 1 patch, and a few immediate ancestors. Does this affect you guys much?
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En réponse à @ww @ChaosSmurf
Me personally not that much, it's mostly just initial loading times. I've stopped automatically parsing non-WoW (incl pro*) for various reasons including it taking a while to parse indexes and verifying integrity of existing files. WoW is also due for a rebase soon, hopefully. :)
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Good point! I’ll bring it up with the other leads. Maybe we can do it for PC as well when we do our next console one.
Le chargement semble prendre du temps.
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