Me: "Hey, this build fails if it gets any of the older build machines" Build Engineer: *fires off about 8 builds* "Here <link>, this one only has newer machines and will work" (Real fix incoming, but this was funny to me)
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Maybe a topic for next year’s GDC? ;)
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On the content side I think David talked about data building already at GDC. On the code side it’s all just wrappers around compiler toolchains. Nothing particularly novel just easy to manage for the team.
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