Frank Chen je proslijedio/a tweet korisnika/cea16z
As a former product & UX person, I found this talk on how to actually gamify your product fascinating. Deeply counterintuitive but thought-provoking: when & how to make it _harder_ to keep it challenging.https://twitter.com/a16z/status/1216760051110641665 …
Frank Chen je dodan/na,
1:05
a16zOvjeren akaunt @a16z
A decade ago almost every approach to software design included gamification. But it doesn’t work like we want it to. @Superhuman founder @rahulvohra shares why it’s game design that is the real key to a satisfying product experience in this Summit talk: https://bit.ly/2tTKMVV pic.twitter.com/h5LO00mc8O
10:17 - 13. sij 2020.
0 replies
4 proslijeđena tweeta
29 korisnika označava da im se sviđa
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.