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Prikvačeni tweet
I threw up a repo and viewer for my shaders in January! I even integrated them with
@patriciogv 's glslEditor so you can play with them! https://willstall.github.io/30-days-of-shade/ …#realtime#shaders#glsl#gamedevpic.twitter.com/4y9KQkOGX8Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je Tweet
LIVE stream coming up on February 5th at 11AM PST! I'll stream the development of a NEW shader based mathematical painting I started recently. Besides the Q&As, we'll talk about my creative process, the art direction, the coding and the maths! Link: https://www.patreon.com/posts/live-shader-33603605 …pic.twitter.com/zQKOLHnqKw
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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William Stallwood proslijedio/la je Tweet
Tentacles!
#pico8#tweetcart Source next (inspired by those awesome from@lucatron_ )pic.twitter.com/aezn8ahlzgPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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William Stallwood proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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William Stallwood proslijedio/la je Tweet
New Video, on deriving the SDF of a Line Segment. It's an introductory tutorial, but contains some useful info I think: https://www.youtube.com/watch?v=PMltMdi1Wzg … I hope you enjoy it!pic.twitter.com/OgTVwpp1SY
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William Stallwood proslijedio/la je Tweet
Huge day. Writing for
@ArtinAmerica has been my dream since I was old enough to read. Proud and excited to share this article highlighting so many amazing generative artists and sharing why I love them so much.https://www.artnews.com/art-in-america/features/generative-art-tools-flash-processing-neural-networks-1202674657/ …Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
https://www.shadertoy.com/view/wty3zw Finally getting around to posting a little on Shadertoy, because
@iquilezles and@patriciogv still inspire me everyday.pic.twitter.com/ah8AvrRGoZ
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William Stallwood proslijedio/la je Tweet
A beetle generator made by machine-learning thousands of
#PublicDomain illustrations https://www.cunicode.com/works/confusing-coleopterists/#StyleGAN … by@cunicodepic.twitter.com/IDhe7VnQdcHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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William Stallwood proslijedio/la je Tweet
Alien text animation (procedurally generated letters) with Unity Shader Graph and VFX Graph https://github.com/keijiro/ProcCharVfx …pic.twitter.com/srEzEkMr8l
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William Stallwood proslijedio/la je Tweet
Christmas glitter ball shader! Happy holidays to everyone!
#madewithunity#indiedev#Christmaspic.twitter.com/HvfHQaVTlePrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je Tweet
Trying to remember what it's like to make games again, so, as scary as it is to share something so early and raw, here's a first gif of a thing I'm trying to make
Featuring:
The explosion from last #VFXFriday
The dumbest/most annoying AI
#gamedev#madewithunity#unity3dpic.twitter.com/b0lA5oZRpgPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je Tweet
Was looking for a basic unlit water shader, couldn't find one. So I made one, and now it's yours! Enjoy! (CC0) https://gist.github.com/KenneyNL/6639009d5448c4bd35956e4c4c36c42e …
#gamedev#gameassetspic.twitter.com/hTjhnMJC5FHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je Tweet
Working on the upscaling in
#Embergen, left is 128x128x192, right is 512x512x768. The motion is 100% identical, so you can finetune in lower definition and upscale later on.#vfx#realtimevfxpic.twitter.com/Z7Wmwve7XDHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je Tweet
#つぶやきProcessing#p5js C=0 draw=_=>{createCanvas(W=720,W) noFill() C+=.5 x=y=W/2 k=x*sqrt(2) for(i=0;i<100;i++){ circle(x,y,k*pow(.95,i)) r=noise((i+C)*.03)*TAU*3 x+=cos(r)*9 y+=sin(r)*9}}pic.twitter.com/XYb8Vt3xuaPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je Tweet
Happy
#VFXFriday! A magic smash! I tried something different techniques this time, and i'm super happy with the result :D#MadeWithUnitypic.twitter.com/t68I2EfNN0Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je Tweet
#つぶやきProcessing setup=_=>{createCanvas(720,720,WEBGL) strokeWeight(150) C=0 T=translate} draw=_=>{clear() C++ rotate(R=PI/12) rotateX(-R) rotateY(-R) T(1100,300,180+(C%8)*100/8) for(i=0;i<32;i++){stroke(i*8-C%8) for(j=0;j<6;j++) square(-j*980-(C*3)%980,0,750) T(0,0,-100)}}pic.twitter.com/4FU5t3fx0bHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
William Stallwood proslijedio/la je Tweet
Back from Shanghai after setting up our latest permanent digital art installation. A few impressions from the setup and shooting... Great project at TX Youth Energy Center curated by Johnason Lopic.twitter.com/47vsiKct0D
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William Stallwood proslijedio/la je Tweet
publishing my collection of notes on an overview of L-systems
-- parametric systems soon! https://jsantell.com/l-systems pic.twitter.com/St8gMkREovHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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