"Windows 95 was 30 MB" is such an ignorant, obnoxious, trite take. a triple buffered framebuffer (which you want for smooth scrolling) for my 4K display is 70 MB in *pixels alone*. Obviously a complete webpage with precomposed textures would take more.https://twitter.com/julienPauli/status/1042113172143067138 …
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Replying to @whitequark
Yes of course, but neither Windows nor Slack/VSCode/... are screen textures. Obviously the loaded texures take more room in recent software, but that shouldn't explain the use of inefficient technologies (typically Chromium+Node+JS all the way)
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Replying to @riduidel
there is no such thing as "inefficient technology" (and I don't even like nodejs)
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Replying to @whitequark @riduidel
> Android apps drag a ton of stuff in apks these days because every older version of Android they support comes with compatibility libraries for that specific version. This is an issue with the design of Android > there is no such thing as "inefficient technology" hmm
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yup, no such thing. technology can be efficient (or not) only at achieving some goal you choose, and different people have different goals. technology is never efficient in general and always in context
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