this cat likes to play fetch. and I don't mean she brings things back sometimes; every single time I throw a toy, if she can find it at all, she'll bring it within my reach. sometimes push towards me with a lil' grabby paw. meows if i'm not paying attention. #catcognition
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she also shows remarkable persistence fishing it out of nooks, crannies and high places. in fact, the less reachable the place is, the more interested she seems. though at some point she gives up and meows asking me to either get it myself or put her closer
#catcognition2 replies 1 retweet 30 likesShow this thread -
the downside of being really smart is that she's constantly bored, because i don't have the energy right now for multiple hours of diverse cat games every day, and also because most of the cat toys i've seen are extremely primitive
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whitequark Retweeted 🎃 Graham Spookyland 🎃 [Polynomial^DSS]
this is basically the problem. we know how to make toys for human toddlers, who are smarter than grabbier, but we need to make toys for cats, who are grabbier than smarterhttps://twitter.com/gsuberland/status/1043194517770387456 …
whitequark added,
🎃 Graham Spookyland 🎃 [Polynomial^DSS] @gsuberlandReplying to @gsuberland @whitequarkMaking something trivially randomised or programmable with buttons allows for plenty of variety but lacks the tactile and mechanical aspects. Plus it's got to be within their grasp rather than just appear random (the rules must be clear to the cat - easier said than done).4 replies 2 retweets 25 likesShow this thread -
Replying to @whitequark
Have you looked into
@getcleverpet?https://clever.pet/1 reply 0 retweets 0 likes
i'm not sure, food-based games feel a bit close to some sort of deliberate conditioning to me. but i'll think about it.
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