Video game based on 17th C. plague; #histsci can be fun! http://www.theverge.com/2013/2/6/3959630/death-inc-strategy-game-about-the-plague …
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@wellerstein@GWilliamThomas@Patrick_McCray are there decent attempts to put more than trajectories/blasts/radiation, i.e. politics, in? -
@jdhamblin@GWilliamThomas@Patrick_McCray No. The one with the least megadeath "wins." Not really a teaching tool of any sort.
End of conversation
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