I'm looking for recommendations for a computer game to have my students play for my "Science & Media" class next semester. Something that gives a suggestive answer to the question of, "what would science writing look like in game form?"
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Search “serious games” and “news games” and you’ll have a lot to sift through. Many pose the same question but for policy, not science comms.
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yeah, I've looked. I'm looking for something that is not self-consciously a "serious game" in the way that these kinds of things usually are. I don't want it to feel like homework.
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Planetbase might satisfy the same criteria as Surviving Mars, but without sucking. Also, fwiw, the tech trees in Civ are pretty legitimate. Then again, getting your students into Civ and then expecting productivity...
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Did I ever send you the paper I wrote about Civ? http://alexwellerstein.com/publications/wellerstein_reviewciv6(endeavour).pdf …
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The teleological aspect is really fun to think about. In order to develop small Santa Hats, you must create Dachshunds to put them on.
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May I suggest
@KoderaSoftware's 2D ring-mining game where nuclear thermal rockets power various equipment (laser, microwaves, launchers) in a realistic and to-the-joule accurate manner? -
Should you find "ΔV: Rings of Saturn" suitable, I would gladly provide you all the keys you need. We also have a free demo up on both Steam and Itch.
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Let me pose this to some nerds I know and get back to you.
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"Oxygen Not Included" it has a cutesy skin of cartoon graphics and wacky sci-fi tech, but at it's core is a feedback loop that makes you think hard about climate change, human impact on the environment and the harsh reality of attempting infinite growth in a finite world.
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Children of a Dead Earth is a realistic space combat game with orbital mechanics. Kerbal would be a good choice if someone there knows enough about it to help out, because of the learning curve. There's physics puzzle games but I don't know a lot about those.
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Spacechem is pretty neat
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KSP is... not as ‘science-y’ as it’s billed as being. (And to the extent it does have hard foundations, it’s more LEGO engineering than science.)
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