Because SF produces so many "winners," the uninitiated assume the key players are playing to win rather than playing to keep the game going. Infinite game players intuitively see the game as positive sum, and in a never-ending positive sum game you always want more great players.https://twitter.com/sarthakgh/status/1143706307901284352 …
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If everything anyone else has is something you don't & can't have *because* they have it, you're best off choosing who to like + help carefully & even then remaining suspicious insofar as they can come after what's yours. In these places, people subtly disable even their friends
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This is like the relationship between a ruler and their inner circle: everyone else is a resource to be dominated and exploited, keep the rewards and services flowing to your allies, but destroy them ruthlessly if afraid or suspicious, or if you think they feel that way.
End of conversation
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