It’s curious how common this pattern is in creative industries. I think the mismanagement is more burned into the culture of the industries than structural.https://twitter.com/Patrick_Macias/status/1139322033735520256 …
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See, maximal charity says “It’s just a mistake” but I am a capitalist and the first rule of capitalism is that when every firm in an industry makes the same mistake it may or may not be mistaken but it’s definitely not an accident. They *think* they’re winning with this method.
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Here’s the conclusion I feel forced into: I think management in the video games industry (at a certain tier; studio heads and maybe a level or two down) is succeeding in their objectives. Those objectives only incidentally produce productivity and profits.
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Hegel would like this nuance
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