For what it's worth & from what I can tell, EA focus among the idea-producing class has made positive shifts: Move More Money → Provide Useful Labor (and now, slowly) → Generate Ideas. I think it suffers from trying (successfully) to make early thinking very sticky
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TBC I was replying to this tweet of yours, which I thought was about something else (inconsistent messaging from EA):https://twitter.com/webdevMason/status/1052956898318643200 …
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As I've said, I agree EA isn't primarily about growth, but disagree EA is primarily about redistribution (except for some very broad & nonstandard definition of redistribution that includes things like getting factory farms to go cage-free & making sure the world doesn't blow up)
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